Lode Runner
The Arrival of a Third-Party Legend
This game marks a pivotal moment in Famicom history: the arrival of the very first third-party publisher, Hudson Soft. Lode Runner, originally a Western PC game, was a perfect choice. Its blend of action and puzzle gameplay was incredibly addictive. But the real revolution was the robust level editor, allowing us to create and share our own challenging stages. This wasn't just a game; it was a statement that the Famicom was an open platform for all kinds of creativity.
Game Details: Lode Runner
| Release Date | July 31, 1984 |
|---|---|
| Developer | Hudson Soft |
| Publisher | Hudson Soft |
| Genre | Puzzle, Action |
| Platform | Family Computer |
| Players | 1 Player |
| Original Price | 4,500 yen |
| Cartridge Size | 24 KB |
| Key People | Douglas E. Smith (Original Creator) |
| Significance | The first title from a third-party publisher (Hudson) on the Famicom, and its first million-seller. |
| Trivia | The Famicom version features an ending that was not present in the original computer versions. Upon clearing all 50 stages, the player character celebrates with other figures. |
| Gameplay Video |