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Ys I & II

Updated: 2025-10-13
Release
1989-12-21
Platform
PC Engine
Developer
Nihon Falcom
Publisher
Red Company
Players
1 Player
Action RPG
Ys I & II on PC Engine CD-ROM² was the sound of the future—literally. Red and Nihon Falcom turned the modest Ys duology into an operatic adventure complete with voiced dialogue and CD-quality music that could fill a room. The ‘bump’ combat system—attack by brushing into enemies—looks quaint, but its tempo-based dance is strangely elegant. The story flows seamlessly between the two games, wrapping exploration, tragedy, and triumph in a single arc. At the time, nothing else looked or sounded like it: an RPG that felt alive, sung rather than coded.
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Development

Developed collaboratively by Nihon Falcom and Hudson/Red for the CD-ROM² add-on, using full voice and music streaming.

Technology & Design

First fully voiced RPG; CD audio soundtrack; continuous two-part narrative; sprite-scaling effects.

Release History

Released 1989 on PC Engine CD-ROM²; later ported widely.

Cultural Impact

Demonstrated the power of CD-ROM as storytelling medium and legitimized console RPGs as theatrical experiences.

Preservation Notes

CDs age better than HuCards; occasional read errors possible; keep discs clean.

Compatibility

Requires CD-ROM² hardware; playable on modern emulation with audio intact.

Buying Guide

Collectors value first-press with art booklet and obi; later presses less rare.

Trivia & Notes

The intro theme ‘Feena’ became an anthem for an entire generation of PC Engine owners.

Why play now?

Because it’s the first RPG that truly sang—a bridge from pixels to symphony.

  • Signature moment: Crossing from Ys I into II without a break as the score swells.
  • First 10 min goal: Reach the tower top, listen—feel how audio and design merge.
  • Recommended: Play on CD-ROM² or emulate with headphones for full effect.

Key People

Masaya Hashimoto; Yuzo Koshiro (composer); Ryo Yonemitsu (arranger)

Sources: Falcom archives; developer interviews

Video