Video Output & Upscaler Guide — Clean Picture for Japanese Retro Consoles

Play NTSC-J hardware on modern displays without the guesswork
Last updated: 11 Sep 2025

TL;DR

  • Picture order: RGB/Component > S-Video > Composite > RF.

  • 240p vs TVs: Many modern TVs mishandle 240p; a reputable upscaler fixes sync and sharpness.

  • JP21 ≠ EU-SCART: Same shell, different pinouts—use the correct cable/adapter.

  • HDMI-only TVs: Console → (RGB/S-Video/Composite/Component) → Upscaler → HDMI → TV.

  • Low lag matters: Enable Game Mode, disable motion smoothing.


1) Signals at a glance

  • RF (antenna) — Lowest quality; avoid unless nothing else.

  • Composite (yellow RCA) — Universal, soft image, dot crawl.

  • S-Video — Cleaner luma/chroma separation; good mid-tier.

  • RGB (JP21 / EU-SCART) — Crispest 240p when your chain supports it.

  • Component (YPbPr) — Excellent on consoles that output it (e.g., PS2/Wii, GC via Digital AV Out).

  • VGA (480p) — Dreamcast via VGA box; very sharp on modern displays.

  • HDMI — Only after conversion/upscaling from the above.


2) Console outputs (stock behavior)

  • AV Famicom / Original Famicom — AV Famicom: Composite. Original Famicom: RF (composite requires a mod).

  • Super FamicomComposite / S-Video / RGB (via multi-out; JP21/EU-SCART cables).

  • Nintendo 64 (JP)Composite / S-Video stock; RGB generally not stock (mods/adapters exist).

  • GameCube DOL-001Composite / S-Video; Component via Digital AV Out (HDMI adapters exist).

  • GameCube DOL-101Composite / S-Video only (no Digital AV Out).

  • WiiComposite / S-Video / Component; simple HDMI adapters available.

  • PC Engine / CoreGrafxComposite (model-dependent); RGB via adapter/mod on some revisions.

  • Sega Mega Drive / SaturnComposite / S-Video / RGB (JP21/EU-SCART).

  • DreamcastComposite; VGA 480p via VGA box → HDMI.

  • PlayStation (PS1)Composite / S-Video / RGB.

  • PlayStation 2Composite / S-Video / RGB / Component (Component recommended).

  • Neo Geo AESComposite / RGB.

Tip: JP21 vs EU-SCART use the same 21-pin plug but different wiring. Use the right standard or a safe adapter to avoid no-sync or damage.


3) 240p, 480i, 480p — why upscalers matter

  • 240p is the native progressive signal for most 8/16-bit consoles. Many modern TVs treat it like 480i, causing shimmer/blur or outright “no signal.”

  • Upscalers accept 15 kHz analog (RGB/S-Video/Composite) and output stable HDMI at 720p/1080p with low latency.

  • 480i (PS2 era) benefits from proper deinterlacing to avoid combing.

  • 480p (Dreamcast VGA, some GC/Wii/PS2 modes) generally plays nicely with modern TVs.


4) Connection recipes (HDMI-only TV)

RGB to HDMI (best for 240p)
Console (RGB via JP21/EU-SCART) → Upscaler → HDMI → TV

  • Set TV: Game Mode ON, motion smoothing OFF.

  • If no image: confirm JP21 vs EU-SCART match, and that the upscaler accepts 15 kHz RGB.

S-Video to HDMI (solid middle)
Console (S-Video) → Upscaler → HDMI → TV

Composite to HDMI (baseline)
Console (Composite) → Upscaler → HDMI → TV

Dreamcast VGA (480p)
Dreamcast → VGA box → HDMI adapter/upscaler → TV


5) Troubleshooting quick fixes

  • Black-and-white / rolling — TV doesn’t accept NTSC 240p: use an upscaler.

  • No sync over SCART — Wrong standard (JP21 vs EU-SCART) or upscaler doesn’t accept 15 kHz.

  • Buzz/hum — Reseat red/white audio; try another input; reduce shared power strips.

  • “Jailbars” / noise — Try different cable, shorten cable runs, separate from power bricks.

  • Shimmer/lag — Enable Game Mode; avoid “smooth video”/motion interpolation; prefer integer scaling if available.


6) Safety & cable notes

  • Use well-made cables with proper shielding/impedance.

  • Don’t hot-swap video leads while powered.

  • When in doubt about power requirements, see: Region & Power Guide → /guides/region-power


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