Console History

A line art illustration of game creators walking towards an open gate with the PlayStation logo, symbolizing Sony's developer-friendly strategy that fueled its success.

Episode 15:The Gray Revolutionary: The PlayStat...

Part 2: The War for Supremacy and the Legendary Software Part 4: Gather, Creators The biggest factor in the "Cambrian Explosion" sparked by the PlayStation wasn't just its hardware performance....

Episode 15:The Gray Revolutionary: The PlayStat...

Part 2: The War for Supremacy and the Legendary Software Part 4: Gather, Creators The biggest factor in the "Cambrian Explosion" sparked by the PlayStation wasn't just its hardware performance....

A line art illustration of a CD-ROM unwinding like a film reel, symbolizing how the PlayStation turned game stories into cinematic, immersive experiences.

Episode 15:The Cambrian Explosion of Gaming: Ho...

Part 1: Revolution ①: From "Clearing" a Story to "Experiencing" It In the Super Famicom era, we "imagined" stories by reading text and looking at pixel art. The PlayStation destroyed...

Episode 15:The Cambrian Explosion of Gaming: Ho...

Part 1: Revolution ①: From "Clearing" a Story to "Experiencing" It In the Super Famicom era, we "imagined" stories by reading text and looking at pixel art. The PlayStation destroyed...

Illustration: A line art illustration of a Mega Drive projecting a 3D image towards a Sega Saturn, symbolizing Sega's constant, ambitious focus on the future.

Episode 14:Darling of the Times, or Solitary Ch...

Part 3: The Dream the Challenger Dreamed Part 7: "Virtua," The Light and Shadow of the Future In the midst of the escalating 16-BIT war, Sega's soul was already looking...

Episode 14:Darling of the Times, or Solitary Ch...

Part 3: The Dream the Challenger Dreamed Part 7: "Virtua," The Light and Shadow of the Future In the midst of the escalating 16-BIT war, Sega's soul was already looking...

A pop-art style illustration of Sonic vs. Mario with the slogan 'Genesis does what Nintendon't', symbolizing Sega's aggressive marketing during the 16-BIT console war.

Episode 14:Darling of the Times, or Solitary Ch...

Part 4: The Day Sega Provoked an Era In the early 90s North American market, Sega launched a daringly provocative ad campaign against the reigning king, Nintendo's SNES: "Genesis does...

Episode 14:Darling of the Times, or Solitary Ch...

Part 4: The Day Sega Provoked an Era In the early 90s North American market, Sega launched a daringly provocative ad campaign against the reigning king, Nintendo's SNES: "Genesis does...

A line art illustration showing a path of light from a Sega arcade machine to a Mega Drive, symbolizing its mission to bring the arcade experience home.

Episode 14:Darling of the Times, or Solitary Ch...

Part 1: The Champion of the Arcades Comes Home While Nintendo, as a "toy company," had a philosophy of delivering smiles to the home, another company reigned as the absolute...

Episode 14:Darling of the Times, or Solitary Ch...

Part 1: The Champion of the Arcades Comes Home While Nintendo, as a "toy company," had a philosophy of delivering smiles to the home, another company reigned as the absolute...

Illustration: A line art illustration of a Famicom being repaired, symbolizing Nintendo's integrity and commitment to quality during the initial product recall.

Episode 13:The Magic Box That Made the World Sm...

Part 3: And Then, a Legend Was Born Part 7: The First Cry and the First Trial  On July 15, 1983, the Family Computer was born. However, the launch was...

Episode 13:The Magic Box That Made the World Sm...

Part 3: And Then, a Legend Was Born Part 7: The First Cry and the First Trial  On July 15, 1983, the Family Computer was born. However, the launch was...

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