Used Nintendo Super Famicom Console System Boxed — Donkey Kong & Donkey Kong 2 (2-Game Set)
When the jungle drums start, the room shifts. The Super Famicom hums, barrels roll, and vines sway across the CRT glow. These games are more than platformers—they’re living rhythm, teaching balance, timing, and the joy of discovery. If you want energy for tomorrow, start here.
Why this bundle is special:
Boxed Super Famicom console with classic Nintendo design
Two legendary platformers: Donkey Kong Country (1994 JP) & Donkey Kong Country 2 (1995 JP)
Cleaned and gameplay-tested for reliable play
About the games:
Donkey Kong (1994 JP, “Super Donkey Kong”) A leap into pre-rendered 3D sprites. Jungle canopies shimmer, barrels launch you skyward, and tag-team play keeps the rhythm alive. But here’s the kicker: the visuals were made on Silicon Graphics workstations—the same gear behind Jurassic Park. Hollywood computers in a farmhouse, squeezed into a Super Famicom cart.
It sold more than nine million copies worldwide, making it the late-era savior of the system. Nintendo of America even bragged that it was “a 32-bit game running on 16-bit hardware,” and magazines fell over themselves calling it a miracle. Kids at the time? They weren’t reading the specs—they were swapping secret route tips in classrooms, smuggling photocopied maps like contraband treasure.
Donkey Kong 2 (1995 JP, “Super Donkey Kong 2: Diddy’s Kong Quest”) The sequel swung harder. Pirate ships, sharper controls, a sense that you weren’t just playing—you were starring in a Saturday adventure film. Rare developed it under tight secrecy in the English countryside; even Nintendo’s Kyoto office only saw near-finished builds.
It went on to sell around five million copies. Not as explosive as the first, but for a sequel, that’s legendary. The ads leaned into swashbuckling drama—pirates, storms, bold music—almost like a movie trailer. And in playgrounds, Dixie’s ponytail spin became a legend of its own. Girls especially claimed it as “their move,” and suddenly schoolyard drawings of Dixie started appearing in magazines and fan corners.
Why these two together: Together they chart Rare’s transformation of a classic arcade ape into a full-fledged 16-bit epic. The first built the stage; the second raised the stakes. Nostalgia, rhythm, and discovery—two games that remind you why the 1990s felt endless.
Play it worldwide: Power 100 V (Japan). Generally fine in 110–120 V regions; use a step-down transformer for 220–240 V regions. Video: NTSC-J composite via Nintendo multi-out; RGB or S-Video possible with the right cable and a compatible display/upscaler. See our Country Guide for setup tips.
Good to know:
Japanese Super Famicom (not US/EU SNES); SNES carts won’t fit or boot without an adapter
Worldwide shipping from Japan with a 7-day initial defect guarantee
Exact-unit photos available on request
Used. Tested and working. All images on this product page are sample images. This console operates normally and is compatible with NTSC-J (Japan region) games.
The console and both controllers show scuffs, scratches, and slight yellowing from age. Includes the official power adapter and a third-party AV cable.
The box has visible damage including scuffs, scratches, corner wear, peeling, tears, dents, and stains. The protective Styrofoam insert shows marks and dirt from use and storage.
Included are two original Super Famicom game cartridges:
Donkey Kong
Donkey Kong 2
Note: Cartridges only – no boxes or manuals are included. The cartridges have scuffs, scratches, and yellowing from normal use. All game cartridges are in Japanese language.
These are authentic Japanese versions of Donkey Kong and Donkey Kong 2 for the Super Famicom (known as the Super Nintendo Entertainment System in other regions). Ideal for collectors and retro gaming fans who want to experience the original Japanese editions of these classic Nintendo platform games.
If you would like to see the actual item you will receive, please contact us. We will provide photos of the exact product you will receive.
Brand: Nintendo
Platform: Nintendo Super Famicom
Model: Nintendo Super Famicom
Region Code: NTSC-J (Japan)
MPN: SHVC-001
Year Manufactured: 1990
Color: Gray
Good to know
• Japanese Super Famicom (NTSC-J). SNES (US/EU) cartridges won’t fit or boot without an adapter
• Worldwide shipping from Japan with a 7-day initial defect guarantee
• Exact-unit photos available on request.For power and picture tips anywhere in the world, see our Region & Power Guide and Video Output & Upscaler Guide.
・Shipping: 3–7 business days by DHL/EMS with tracking. Duties/Taxes: Charged by your country if applicable. We declare accurately & pack securely. Packaging: Consoles and games are padded & boxed. Vintage items — one unit only. Typical delivery: US 3–5d / UK 4–6d / EU 4–7d / AU 5–7d / NZ 5–7d / SG 3–5d.block
GUARANTEE
100% Authentic Japanese product
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Set Contents
egj.set_contents
Console ×1 (boxed; original box & inner tray, manual when shown) / Controllers ×2 / AC adapter ×1 / AV cable ×1 / Game cartridges ×2: Donkey Kong & Donkey Kong 2 (cart-only unless photos show a box/manual). Cleaned and gameplay-tested.
Condition Rank (Our Standard)
S Like new
A Excellent
B Normal used
C Heavy wear
D Defects
J For parts
This item rank: B (egj.condition_note
Normal used condition. Box shows shelf wear and small dents/edge wear; console shell has light scuffs/yellowing. Both cartridges tested; labels show typical wear. Contacts cleaned.
)
Maintenance & Cleaning
Exterior cleaning, internal board dust removal & contact conditioning. Rubber/belts replaced when necessary. Verified from boot → menu → in-game.
Region / Power / Video
Power: 100V (Japan) — generally works in 110–120V regions (a step-down transformer may be recommended depending on your setup).
Video: NTSC-J composite. See the
Country Guide
for details.
Warranty & Support
7-day initial defect guarantee (exchange/refund). All items are gameplay-tested before shipping. Contact us via chat with any questions.
Not sure which setup? Read our Country & Video Guide